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Jun 29

TACTIC: Translation Agents with Cognitive-Theoretic Interactive Collaboration

Machine translation has long been a central task in natural language processing. With the rapid advancement of large language models (LLMs), there has been remarkable progress in translation quality. However, fully realizing the translation potential of LLMs remains an open challenge. Recent studies have explored multi-agent systems to decompose complex translation tasks into collaborative subtasks, showing initial promise in enhancing translation quality through agent cooperation and specialization. Nevertheless, existing multi-agent translation frameworks largely neglect foundational insights from cognitive translation studies. These insights emphasize how human translators employ different cognitive strategies, such as balancing literal and free translation, refining expressions based on context, and iteratively evaluating outputs. To address this limitation, we propose a cognitively informed multi-agent framework called TACTIC, which stands for T ranslation A gents with Cognitive- T heoretic Interactive Collaboration. The framework comprises six functionally distinct agents that mirror key cognitive processes observed in human translation behavior. These include agents for drafting, refinement, evaluation, scoring, context reasoning, and external knowledge gathering. By simulating an interactive and theory-grounded translation workflow, TACTIC effectively leverages the full capacity of LLMs for high-quality translation. Experimental results on diverse language pairs from the FLORES-200 and WMT24 benchmarks show that our method consistently achieves state-of-the-art performance. Using DeepSeek-V3 as the base model, TACTIC surpasses GPT-4.1 by an average of +0.6 XCOMET and +1.18 COMETKIWI-23. Compared to DeepSeek-R1, it further improves by +0.84 XCOMET and +2.99 COMETKIWI-23. Code is available at https://github.com/weiyali126/TACTIC.

  • 16 authors
·
Jun 9, 2025

X-Ego: Acquiring Team-Level Tactical Situational Awareness via Cross-Egocentric Contrastive Video Representation Learning

Human team tactics emerge from each player's individual perspective and their ability to anticipate, interpret, and adapt to teammates' intentions. While advances in video understanding have improved the modeling of team interactions in sports, most existing work relies on third-person broadcast views and overlooks the synchronous, egocentric nature of multi-agent learning. We introduce X-Ego-CS, a benchmark dataset consisting of 124 hours of gameplay footage from 45 professional-level matches of the popular e-sports game Counter-Strike 2, designed to facilitate research on multi-agent decision-making in complex 3D environments. X-Ego-CS provides cross-egocentric video streams that synchronously capture all players' first-person perspectives along with state-action trajectories. Building on this resource, we propose Cross-Ego Contrastive Learning (CECL), which aligns teammates' egocentric visual streams to foster team-level tactical situational awareness from an individual's perspective. We evaluate CECL on a teammate-opponent location prediction task, demonstrating its effectiveness in enhancing an agent's ability to infer both teammate and opponent positions from a single first-person view using state-of-the-art video encoders. Together, X-Ego-CS and CECL establish a foundation for cross-egocentric multi-agent benchmarking in esports. More broadly, our work positions gameplay understanding as a testbed for multi-agent modeling and tactical learning, with implications for spatiotemporal reasoning and human-AI teaming in both virtual and real-world domains. Code and dataset are available at https://github.com/HATS-ICT/x-ego.

  • 3 authors
·
Oct 21, 2025

GenTac: Generative Modeling and Forecasting of Soccer Tactics

Modeling open-play soccer tactics is a formidable challenge due to the stochastic, multi-agent nature of the game. Existing computational approaches typically produce single, deterministic trajectory forecasts or focus on highly structured set-pieces, fundamentally failing to capture the inherent variance and branching possibilities of real-world match evolution. Here, we introduce GenTac, a diffusion-based generative framework that conceptualizes soccer tactics as a stochastic process over continuous multi-player trajectories and discrete semantic events. By learning the underlying distribution of player movements from historical tracking data, GenTac samples diverse, plausible, long-horizon future trajectories. The framework supports rich contextual conditioning, including opponent behavior, specific team or league playing styles, and strategic objectives, while grounding continuous spatial dynamics into a 15-class tactical event space. Extensive evaluations on our proposed benchmark, TacBench, demonstrate four key capabilities: (1) GenTac achieves high geometric accuracy while strictly preserving the collective structural consistency of the team; (2) it accurately simulates stylistic nuances, distinguishing between specific teams (e.g., Auckland FC) and leagues (e.g., A-League versus German leagues); (3) it enables controllable counterfactual simulations, demonstrably altering spatial control and expected threat metrics based on offensive or defensive guidance; and (4) it reliably anticipates future tactical outcomes directly from generated rollouts. Finally, we demonstrate that GenTac can be successfully trained to generalize to other dynamic team sports, including basketball, American football, and ice hockey.

  • 5 authors
·
Apr 12

Identifying Adversary Tactics and Techniques in Malware Binaries with an LLM Agent

Understanding TTPs (Tactics, Techniques, and Procedures) in malware binaries is essential for security analysis and threat intelligence, yet remains challenging in practice. Real-world malware binaries are typically stripped of symbols, contain large numbers of functions, and distribute malicious behavior across multiple code regions, making TTP attribution difficult. Recent large language models (LLMs) offer strong code understanding capabilities, but applying them directly to this task faces challenges in identifying analysis entry points, reasoning under partial observability, and misalignment with TTP-specific decision logic. We present TTPDetect, the first LLM agent for recognizing TTPs in stripped malware binaries. TTPDetect combines dense retrieval with LLM-based neural retrieval to narrow the space of analysis entry points. TTPDetect further employs a function-level analyzing agent consisting of a Context Explorer that performs on-demand, incremental context retrieval and a TTP-Specific Reasoning Guideline that achieves inference-time alignment. We build a new dataset that labels decompiled functions with TTPs across diverse malware families and platforms. TTPDetect achieves 93.25% precision and 93.81% recall on function-level TTP recognition, outperforming baselines by 10.38% and 18.78%, respectively. When evaluated on real world malware samples, TTPDetect recognizes TTPs with a precision of 87.37%. For malware with expert-written reports, TTPDetect recovers 85.7% of the documented TTPs and further discovers, on average, 10.5 previously unreported TTPs per malware.

  • 9 authors
·
Feb 5

Human-like Bots for Tactical Shooters Using Compute-Efficient Sensors

Artificial intelligence (AI) has enabled agents to master complex video games, from first-person shooters like Counter-Strike to real-time strategy games such as StarCraft II and racing games like Gran Turismo. While these achievements are notable, applying these AI methods in commercial video game production remains challenging due to computational constraints. In commercial scenarios, the majority of computational resources are allocated to 3D rendering, leaving limited capacity for AI methods, which often demand high computational power, particularly those relying on pixel-based sensors. Moreover, the gaming industry prioritizes creating human-like behavior in AI agents to enhance player experience, unlike academic models that focus on maximizing game performance. This paper introduces a novel methodology for training neural networks via imitation learning to play a complex, commercial-standard, VALORANT-like 2v2 tactical shooter game, requiring only modest CPU hardware during inference. Our approach leverages an innovative, pixel-free perception architecture using a small set of ray-cast sensors, which capture essential spatial information efficiently. These sensors allow AI to perform competently without the computational overhead of traditional methods. Models are trained to mimic human behavior using supervised learning on human trajectory data, resulting in realistic and engaging AI agents. Human evaluation tests confirm that our AI agents provide human-like gameplay experiences while operating efficiently under computational constraints. This offers a significant advancement in AI model development for tactical shooter games and possibly other genres.

  • 15 authors
·
Dec 30, 2024

Outsmarting the Chameleon: Counterfactual Decoupling for Tactical OOD Shifts in Live Streaming Risk Assessment

Live streaming has emerged as a primary medium for social interaction and digital commerce, yet it is increasingly plagued by sophisticated risks. A fundamental challenge in this domain is tactical out-of-distribution (OOD) shift: while malicious actors maintain stable underlying objectives, they continuously redesign narrative packaging to evade detection. Such adversarial shifts expose critical limitations of existing OOD generalization paradigms, whose assumptions are difficult to satisfy in the presence of tightly coupled intent-tactic evolution and ill-defined raw-level counterfactuals. In this paper, we tackle this issue from a latent causal perspective and propose Latent-Predictive Counterfactual Decoupling~(LPCD), a plug-in framework for robust live streaming risk assessment. LPCD enables counterfactual reasoning under adversarial tactical re-packaging by modeling intent and narrative variation at the latent level, and enforces latent counterfactual consistency to anchor risk prediction on causally stable malicious intent. At inference time, LPCD applies a lightweight, parameter-free calibration to further mitigate tactic-induced distribution shifts. Extensive experiments on large-scale industrial datasets and online production traffic demonstrate that LPCD consistently outperforms state-of-the-art baselines, validating its effectiveness in moderating evolving adversarial risks in real-world live streaming. The project page is available at https://qiaoyran.github.io/LiveStreamingRiskAssessment/.

  • 6 authors
·
May 31

Structural Pass Analysis in Football: Learning Pass Archetypes and Tactical Impact from Spatio-Temporal Tracking Data

The increasing availability of spatio-temporal tracking data has created new opportunities for analysing tactical behaviour in football. However, many existing approaches evaluate passes primarily through outcome-based metrics such as scoring probability or possession value, providing limited insight into how passes influence the defensive organisation of the opponent. This paper introduces a structural framework for analysing football passes based on their interaction with defensive structure. Using synchronised tracking/event data, we derive three complementary structural metrics, Line Bypass Score, Space Gain Metric, and Structural Disruption Index, that quantify how passes alter the spatial configuration of defenders. These metrics are combined into a composite measure termed Tactical Impact Value (TIV), which captures the structural influence of individual passes. Using tracking and event data from the 2022 FIFA World Cup, we analyse structural passing behaviour across multiple tactical levels. Unsupervised clustering of structural features reveals four interpretable pass archetypes: circulatory, destabilising, line-breaking, and space-expanding passes. Empirical results show that passes with higher TIV are significantly more likely to lead to territorial progression, particularly entries into the final third and penalty box. Spatial, team-level analyses further reveal distinctive structural passing styles across teams, while player-level analysis highlights the role of build-up defenders as key drivers of structural progression. In addition, analysing passer-receiver interactions identifies structurally impactful passing partnerships that amplify tactical progression within teams. Overall, the proposed framework demonstrates how structural representations derived from tracking data can reveal interpretable tactical patterns in football.

  • 2 authors
·
Mar 29

Highly Autonomous Cyber-Capable Agents: Anticipating Capabilities, Tactics, and Strategic Implications

This report introduces the concept of "Highly Autonomous Cyber-Capable Agents" (HACCAs), AI systems capable of autonomously conducting multi-stage cyber campaigns at a level comparable to today's top criminal hacking groups or state-affiliated threat actors, and analyzes the security implications of their emergence. The report: (1) Defines what HACCAs are and forecasts when they might arrive, establishing a clear framework for an autonomous cyber agent that can operate across the full attack lifecycle without meaningful human direction; (2) Identifies five core operational tactics, detailing how HACCAs could sustain themselves in the wild, from autonomous infrastructure setup and credential harvesting to detection evasion and adaptive shutdown avoidance; (3) Analyzes the strategic implications, including how HACCAs could intensify interstate cyber competition, lower the barrier to entry for sophisticated operations, and proliferate advanced offensive capabilities to criminal groups and less-resourced state actors; (4) Flags two tail risks that deserve serious attention: the potential for autonomous cyber operations to trigger inadvertent cyber-nuclear escalation, and the possibility of sustained loss of control over rogue HACCA deployments; (5) Proposes seven policy recommendations across three goals: understanding the emerging threat, defending against HACCAs, and ensuring their responsible development and deployment.

  • 7 authors
·
Mar 11